Guide of the week
This weeks guide, has just been updated for the 2.4 "Fury of the Sunwell" Patch, it has locations and methods for all levels.There are simple easy to follow steps and methods in this guide reguardless of your level or class. View the guide
rogue Lvl 4 Skills
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Pick Pocket |
Subtlety |
0 |
0 |
0 |
5 yards |
Hostile |
| Picks the target's Pocket
|
| |
rogue Lvl 10 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Sap |
1 |
Subtlety |
65 |
0 |
0 |
5 yards |
Hostile |
| Disorients the target for up to 25 seconds. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. |
| |
rogue Lvl 20 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Stealth |
2 |
Subtlety |
0 |
0 |
10 |
0 |
Self Only |
| Allows the rogue to sneak around, but reduces your speed to 60% of normal. Lasts until cancelled. |
| |
rogue Lvl 22 Skills
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Distract |
Subtlety |
30 |
0 |
30 |
30 yards |
Hostile |
| Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Vanish |
1 |
Subtlety |
0 |
0 |
300 |
0 |
Self Only |
| Allows the rogue to vanish from sight, entering an improved stealth mode for 10 seconds. Also breaks movement impairing effects. |
| |
rogue Lvl 24 Skills
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Detect Traps |
Subtlety |
0 |
0 |
0 |
0 |
Self Only |
| Hidden traps will become visible for 3 minutes. |
| |
rogue Lvl 28 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Sap |
2 |
Subtlety |
65 |
0 |
0 |
5 yards |
Hostile |
| Disorients the target for up to 35 seconds. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. |
| |
rogue Lvl 30 Skills
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Disarm Trap |
Subtlety |
0 |
5 |
0 |
5 yards |
N/A |
| Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off. |
| |
rogue Lvl 34 Skills
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Blind |
Subtlety |
30 |
0 |
0 |
10 Yards |
Hostile |
| Blinds the target, causing it to wander at 40% of move speed confused for up to 10 seconds. Any damage caused will remove the effect. |
| |
rogue Lvl 35 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Hemorrhage |
1 |
Subtlety |
35 |
0 |
0 |
5 yards |
Hostile |
| An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 seconds. Awards 1 combo points. |
| |
rogue Lvl 40 Skills
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Safe Fall |
Subtlety |
0 |
0 |
0 |
0 |
Self Only |
| Reduces damage from falling. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Stealth |
3 |
Subtlety |
0 |
0 |
10 |
0 |
Self Only |
| Allows the rogue to sneak around, but reduces your speed to 65% of normal. Lasts until cancelled. |
| |
rogue Lvl 42 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Vanish |
2 |
Subtlety |
0 |
0 |
300 |
0 |
Self Only |
| Allows the rogue to vanish from sight, entering an improved stealth mode for 10 seconds. Also breaks movement impairing effects. More effective than Vanish (Rank 1). |
| |
rogue Lvl 46 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Hemorrhage |
2 |
Subtlety |
35 |
0 |
0 |
5 yards |
Hostile |
| An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 5. Lasts 30 charges or 15 seconds. Awards 1 combo points. |
| |
rogue Lvl 48 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Sap |
3 |
Subtlety |
65 |
0 |
0 |
5 yards |
Hostile |
| Disorients the target for up to 45 seconds. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. |
| |
rogue Lvl 58 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Hemorrhage |
3 |
Subtlety |
35 |
0 |
0 |
5 yards |
Hostile |
| An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 7. Lasts 30 charges or 15 seconds. Awards 1 combo points. |
| |
rogue Lvl 60 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Stealth |
4 |
Subtlety |
0 |
0 |
10 |
0 |
Self Only |
| Allows the rogue to sneak around, but reduces your speed to 70% of normal. Lasts until cancelled. |
| |