Guide of the week
This weeks guide, has just been updated for the 2.4 "Fury of the Sunwell" Patch, it has locations and methods for all levels.There are simple easy to follow steps and methods in this guide reguardless of your level or class. View the guide
rogue Lvl 1 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Eviscerate |
1 |
Assassination |
35 |
0 |
0 |
5 yards |
Hostile |
| Finishing move that causes damage per combo point: 1 point : 7-11 damage 2 points: 13-17 damage 3 points: 19-23 damage 4 points: 25-29 damage 5 points: 31-35 damage |
| |
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Pick Lock |
lockpicking |
0 |
5 |
0 |
5 yards |
N/A |
| Allows Opening of locked chests and doors. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Sinister Strike |
1 |
Combat |
45 |
0 |
0 |
5 yards |
Hostile |
| An instant strike that causes 3 damage in addition to your normal weapon damage. Awards 1 combo points. |
| |
rogue Lvl 4 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Backstab |
1 |
Combat |
60 |
0 |
0 |
5 yards |
Hostile |
| Backstab the target, causing 150% weapon damage plus 15 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points. |
| |
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Pick Pocket |
Subtlety |
0 |
0 |
0 |
5 yards |
Hostile |
| Picks the target's Pocket
|
| |
rogue Lvl 6 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Gouge |
1 |
Combat |
45 |
0 |
10 |
5 yards |
Hostile |
| Causes 10 damage, disorients the opponent for 4 seconds, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Sinister Strike |
2 |
Combat |
45 |
0 |
0 |
5 yards |
Hostile |
| An instant strike that causes 6 damage in addition to your normal weapon damage. Awards 1 combo points. |
| |
rogue Lvl 8 Skills
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Evasion |
Combat |
0 |
0 |
300 |
0 |
Self Only |
| The rogue's dodge chance will increase by 50% for 15 seconds. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Eviscerate |
2 |
Assassination |
35 |
0 |
0 |
5 yards |
Hostile |
| Finishing move that causes damage per combo point: 1 point : 16-24 damage 2 points: 29-37 damage 3 points: 42-50 damage 4 points: 55-63 damage 5 points: 68-76 damage |
| |
rogue Lvl 10 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Sap |
1 |
Subtlety |
65 |
0 |
0 |
5 yards |
Hostile |
| Disorients the target for up to 25 seconds. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Slice and Dice |
1 |
Assassination |
25 |
0 |
0 |
0 |
Self Only |
| Finishing move that increases melee attack speed by 20%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Sprint |
1 |
Combat |
0 |
0 |
300 |
0 |
Self Only |
| Increases the rogue's movement speed by 50% for 15 seconds. Does not break stealth. |
| |
rogue Lvl 12 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Backstab |
2 |
Combat |
60 |
0 |
0 |
5 yards |
Hostile |
| Backstab the target, causing 150% weapon damage plus 30 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Kick |
1 |
Combat |
25 |
0 |
10 |
5 yards |
Hostile |
| A quick kick that injures a single foe for 15 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 seconds. |
| |
rogue Lvl 14 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Expose Armor |
1 |
Assassination |
25 |
0 |
0 |
5 yards |
Hostile |
| Finishing move that exposes the target for 30 seconds, reducing armor per combo point: 1 point : 80 armor 2 points: 160 armor 3 points: 240 armor 4 points: 320 armor 5 points: 400 armor |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Garrote |
1 |
Assassination |
50 |
0 |
0 |
5 yards |
Hostile |
| Garrote the enemy, causing 108 damage over 18 seconds. Must be stealthed and behind the target. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Sinister Strike |
3 |
Combat |
45 |
0 |
0 |
5 yards |
Hostile |
| An instant strike that causes 10 damage in addition to your normal weapon damage. Awards 1 combo points. |
| |
rogue Lvl 16 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Eviscerate |
3 |
Assassination |
35 |
0 |
0 |
5 yards |
Hostile |
| Finishing move that causes damage per combo point: 1 point : 29-43 damage 2 points: 52-66 damage 3 points: 75-89 damage 4 points: 98-112 damage 5 points: 121-135 damage |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Feint |
1 |
Combat |
20 |
0 |
10 |
5 yards |
Hostile |
| Performs a feint, causing no damage but lowering your threat by a small amount, making the enemy less likely to attack you. |
| |
rogue Lvl 18 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Ambush |
1 |
Assassination |
60 |
0 |
0 |
5 yards |
Hostile |
| Ambush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Gouge |
2 |
Combat |
45 |
0 |
10 |
5 yards |
Hostile |
| Finishing move that causes damage per combo point: 1 point : 29-43 damage 2 points: 52-66 damage 3 points: 75-89 damage 4 points: 98-112 damage 5 points: 121-135 damage |
| |
rogue Lvl 20 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Backstab |
3 |
Combat |
60 |
0 |
0 |
5 yards |
Hostile |
| Backstab the target, causing 150% weapon damage plus 48 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points. |
| |
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Poisons |
Poisons |
0 |
0 |
0 |
0 |
Self Only |
| You can create and mix poisons, with both found and storebought ingredients. |
| |
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Rupture |
Assassination |
25 |
0 |
0 |
5 yards |
Hostile |
| Finishing move that causes damage over time. Lasts longer per combo point: 1 point : 45 damage over 6 secs 2 points: 75 damage over 10 secs 3 points: 105 damage over 14 secs 4 points: 135 damage over 18 secs 5 points: 165 damage over 22 secs |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Stealth |
2 |
Subtlety |
0 |
0 |
10 |
0 |
Self Only |
| Allows the rogue to sneak around, but reduces your speed to 60% of normal. Lasts until cancelled. |
| |
rogue Lvl 22 Skills
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Distract |
Subtlety |
30 |
0 |
30 |
30 yards |
Hostile |
| Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Garrote |
2 |
Assassination |
50 |
0 |
0 |
5 yards |
Hostile |
| Garrote the enemy, causing 162 damage over 18 seconds. Must be stealthed and behind the target. Awards 1 combo points.
Level: 24 |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Sinister Strike |
4 |
Combat |
45 |
0 |
0 |
5 yards |
Hostile |
| An instant strike that causes 15 damage in addition to your normal weapon damage. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Vanish |
1 |
Subtlety |
0 |
0 |
300 |
0 |
Self Only |
| Allows the rogue to vanish from sight, entering an improved stealth mode for 10 seconds. Also breaks movement impairing effects. |
| |
rogue Lvl 24 Skills
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Detect Traps |
Subtlety |
0 |
0 |
0 |
0 |
Self Only |
| Hidden traps will become visible for 3 minutes. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Eviscerate |
4 |
Assassination |
35 |
0 |
0 |
5 yards |
Hostile |
| Finishing move that causes damage per combo point: 1 point : 47-67 damage 2 points: 84-104 damage 3 points: 121-141 damage 4 points: 158-178 damage 5 points: 195-215 damage |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Mind-numbing Poison |
1 |
Poisons |
0 |
3 |
0 |
0 |
Self Only |
| Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by -40% for 10 seconds. 50 charges. |
| |
rogue Lvl 26 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Ambush |
2 |
Assassination |
60 |
0 |
0 |
5 yards |
Hostile |
| Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points. |
| |
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Cheap Shot |
Assassination |
60 |
0 |
0 |
5 yards |
Hostile |
| Stuns the target for 4 seconds. Must be stealthed. Awards 2 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Expose Armor |
2 |
Assassination |
25 |
0 |
0 |
5 yards |
Hostile |
| Finishing move that exposes the target for 30 seconds, reducing armor per combo point: 1 point : 145 armor 2 points: 290 armor 3 points: 435 armor 4 points: 580 armor 5 points: 725 armor |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Kick |
2 |
Combat |
25 |
0 |
10 |
5 yards |
Hostile |
| A quick kick that injures a single foe for 30 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 seconds. |
| |
rogue Lvl 28 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Backstab |
4 |
Combat |
60 |
0 |
0 |
5 yards |
Hostile |
| Backstab the target, causing 150% weapon damage plus 69 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Feint |
2 |
Combat |
20 |
0 |
10 |
5 yards |
Hostile |
| Performs a feint, causing no damage but lowering your threat by a medium amount, making the enemy less likely to attack you. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Rupture |
2 |
Assassination |
25 |
0 |
0 |
5 yards |
Hostile |
| Finishing move that causes damage over time. Lasts longer per combo point: 1 point : 69 damage over 6 secs 2 points: 115 damage over 10 secs 3 points: 161 damage over 14 secs 4 points: 207 damage over 18 secs 5 points: 253 damage over 22 secs |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Sap |
2 |
Subtlety |
65 |
0 |
0 |
5 yards |
Hostile |
| Disorients the target for up to 35 seconds. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. |
| |
rogue Lvl 30 Skills
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Disarm Trap |
Subtlety |
0 |
5 |
0 |
5 yards |
N/A |
| Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Garrote |
3 |
Assassination |
50 |
0 |
0 |
5 yards |
Hostile |
| Garrote the enemy, causing 222 damage over 18 seconds. Must be stealthed and behind the target. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Kidney Shot |
1 |
Assassination |
25 |
0 |
20 |
5 yards |
Hostile |
| Finishing move that stuns the target. Lasts longer per combo point: 1 point : 1 second 2 points: 2 seconds 3 points: 3 seconds 4 points: 4 seconds 5 points: 5 seconds |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Sinister Strike |
5 |
Combat |
45 |
0 |
0 |
5 yards |
Hostile |
| An instant strike that causes 22 damage in addition to your normal weapon damage. Awards 1 combo points. |
| |
rogue Lvl 32 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Eviscerate |
5 |
Assassination |
35 |
0 |
0 |
5 yards |
Hostile |
| Finishing move that causes damage per combo point: 1 point : 69-99 damage 2 points: 123-153 damage 3 points: 177-207 damage 4 points: 231-261 damage 5 points: 285-315 damage |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Gouge |
3 |
Combat |
45 |
0 |
10 |
5 yards |
Hostile |
| Causes 32 damage, disorients the opponent for 4 seconds, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points. |
| |
rogue Lvl 34 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Ambush |
3 |
Assassination |
60 |
0 |
0 |
5 yards |
Hostile |
| Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points. |
| |
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Blind |
Subtlety |
30 |
0 |
0 |
10 Yards |
Hostile |
| Blinds the target, causing it to wander at 40% of move speed confused for up to 10 seconds. Any damage caused will remove the effect. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Sprint |
2 |
Combat |
0 |
0 |
300 |
0 |
Self Only |
| Increases the rogue's movement speed by 60% for 15 seconds. Does not break stealth. |
| |
rogue Lvl 35 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Hemorrhage |
1 |
Subtlety |
35 |
0 |
0 |
5 yards |
Hostile |
| An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 seconds. Awards 1 combo points. |
| |
rogue Lvl 36 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Backstab |
5 |
Combat |
60 |
0 |
0 |
5 yards |
Hostile |
| Backstab the target, causing 150% weapon damage plus 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Expose Armor |
3 |
Assassination |
25 |
0 |
0 |
5 yards |
Hostile |
| Finishing move that exposes the target for 30 seconds, reducing armor per combo point: 1 point : 210 armor 2 points: 420 armor 3 points: 630 armor 4 points: 840 armor 5 points: 1050 armor |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Rupture |
3 |
Assassination |
25 |
0 |
0 |
5 yards |
Hostile |
| Finishing move that causes damage over time. Lasts longer per combo point: 1 point : 96 damage over 6 secs 2 points: 160 damage over 10 secs 3 points: 224 damage over 14 secs 4 points: 288 damage over 18 secs 5 points: 352 damage over 22 secs |
| |
rogue Lvl 38 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Garrote |
4 |
Assassination |
50 |
0 |
0 |
5 yards |
Hostile |
| Garrote the enemy, causing 282 damage over 18 seconds. Must be stealthed and behind the target. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Mind-numbing Poison 2 |
2 |
Poisons |
0 |
3 |
0 |
0 |
Self Only |
| Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by -50% for 12 seconds. 75 charges. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Sinister Strike |
6 |
Combat |
45 |
0 |
0 |
5 yards |
Hostile |
| An instant strike that causes 33 damage in addition to your normal weapon damage. Awards 1 combo points. |
| |
rogue Lvl 40 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Eviscerate |
6 |
Assassination |
35 |
0 |
0 |
5 yards |
Hostile |
| Finishing move that causes damage per combo point: 1 point : 104-148 damage 2 points: 186-230 damage 3 points: 268-312 damage 4 points: 350-394 damage 5 points: 432-476 damage |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Feint |
3 |
Combat |
20 |
0 |
10 |
5 yards |
Hostile |
| Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you. |
| |
 |
Name |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Safe Fall |
Subtlety |
0 |
0 |
0 |
0 |
Self Only |
| Reduces damage from falling. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Stealth |
3 |
Subtlety |
0 |
0 |
10 |
0 |
Self Only |
| Allows the rogue to sneak around, but reduces your speed to 65% of normal. Lasts until cancelled. |
| |
rogue Lvl 42 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Ambush |
4 |
Assassination |
60 |
0 |
0 |
5 yards |
Hostile |
| Ambush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Kick |
3 |
Combat |
25 |
0 |
10 |
5 yards |
Hostile |
| A quick kick that injures a single foe for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 seconds. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Slice and Dice |
2 |
Assassination |
25 |
0 |
0 |
0 |
Self Only |
| Finishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Vanish |
2 |
Subtlety |
0 |
0 |
300 |
0 |
Self Only |
| Allows the rogue to vanish from sight, entering an improved stealth mode for 10 seconds. Also breaks movement impairing effects. More effective than Vanish (Rank 1). |
| |
rogue Lvl 44 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Backstab |
6 |
Combat |
60 |
0 |
0 |
5 yards |
Hostile |
| Backstab the target, causing 150% weapon damage plus 135 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Rupture |
4 |
Assassination |
25 |
0 |
0 |
5 yards |
Hostile |
| Finishing move that causes damage over time. Lasts longer per combo point: 1 point : 135 damage over 6 secs 2 points: 225 damage over 10 secs 3 points: 315 damage over 14 secs 4 points: 405 damage over 18 secs 5 points: 495 damage over 22 secs |
| |
rogue Lvl 46 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Expose Armor |
4 |
Assassination |
25 |
0 |
0 |
5 yards |
Self Only |
| Finishing move that exposes the target for 30 seconds, reducing armor per combo point: 1 point : 275 armor 2 points: 550 armor 3 points: 825 armor 4 points: 1100 armor 5 points: 1375 armor |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Garrote |
5 |
Assassination |
50 |
0 |
0 |
5 yards |
Hostile |
| Garrote the enemy, causing 348 damage over 18 seconds. Must be stealthed and behind the target. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Gouge |
4 |
Combat |
45 |
0 |
10 |
5 yards |
Hostile |
| Causes 55 damage, disorients the opponent for 4 seconds, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Hemorrhage |
2 |
Subtlety |
35 |
0 |
0 |
5 yards |
Hostile |
| An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 5. Lasts 30 charges or 15 seconds. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Sinister Strike |
7 |
Combat |
45 |
0 |
0 |
5 yards |
Hostile |
| An instant strike that causes 52 damage in addition to your normal weapon damage. Awards 1 combo points. |
| |
rogue Lvl 48 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Eviscerate |
7 |
Assassination |
35 |
0 |
0 |
5 yards |
Hostile |
| Finishing move that causes damage per combo point: 1 point : 158-226 damage 2 points: 282-350 damage 3 points: 406-474 damage 4 points: 530-598 damage 5 points: 654-722 damage |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Sap |
3 |
Subtlety |
65 |
0 |
0 |
5 yards |
Hostile |
| Disorients the target for up to 45 seconds. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. |
| |
rogue Lvl 50 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Ambush |
5 |
Assassination |
60 |
0 |
0 |
5 yards |
Hostile |
| Ambush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Kidney Shot |
2 |
Assassination |
25 |
0 |
20 |
5 yards |
Hostile |
| Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds |
| |
rogue Lvl 52 Skills
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Backstab |
7 |
Combat |
60 |
0 |
0 |
5 yards |
Hostile |
| Backstab the target, causing 150% weapon damage plus 165 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Feint |
4 |
Combat |
20 |
0 |
10 |
5 yards |
Hostile |
| Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Mind-numbing Poison 3 |
3 |
Poisons |
0 |
3 |
0 |
0 |
Self Only |
| Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by -60% for 14 seconds. 100 charges. |
| |
 |
Name |
Rank |
Skill Class |
Energy |
Casting Time |
Recast Time |
Range |
Target |
| Rupture |
5 |
Assassination |
25 |
0 |
0 |
5 yards |
Hostile |
| Finishing move that causes damage over time. Lasts longer per combo point: 1 point : 186 damage over 6 secs 2 points: 310 damage over 10 secs 3 points: 434 damage over 14 secs 4 points: 558 damage over 18 secs 5 points: 682 damage over 22 secs |
| |