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> Wrath of the Lich King < | > Test 3.0.2 Patch Notes <
hunter Lvl 16 Skills

Name
Rank
Skill Class
Mana
Casting Time
Recast Time
Range
Target
Immolation Trap
1
Survival
50
0
15
0
Self Only
Place a fire trap that will burn the first enemy to approach for 105 Fire damage over 15 seconds. Trap will exist for 60 seconds. Traps can only be placed when out of combat. Only one trap can be active at a time.
hunter Lvl 26 Skills

Name
Rank
Skill Class
Mana
Casting Time
Recast Time
Range
Target
Immolation Trap
2
Survival
90
0
15
0
Self only
Place a fire trap that will burn the first enemy to approach for 215 Fire damage over 15 seconds. Trap will exist for 60 seconds. Traps can only be placed when out of combat. Only one trap can be active at a time.
hunter Lvl 36 Skills

Name
Rank
Skill Class
Mana
Casting Time
Recast Time
Range
Target
Immolation Trap
3
Survival
135
0
135
0
Self only
Place a fire trap that will burn the first enemy to approach for 340 Fire damage over 15 seconds. Trap will exist for 60 seconds. Traps can only be placed when out of combat. Only one trap can be active at a time.
hunter Lvl 46 Skills

Name
Rank
Skill Class
Mana
Casting Time
Recast Time
Range
Target
Immolation Trap
4
Survival
190
0
15
0
Self only
Place a fire trap that will burn the first enemy to approach for 510 Fire damage over 15 seconds. Trap will exist for 60 seconds. Traps can only be placed when out of combat. Only one trap can be active at a time.
hunter Lvl 56 Skills

Name
Rank
Skill Class
Mana
Casting Time
Recast Time
Range
Target
Immolation Trap
5
Survival
245
0
15
0
Self only
Place a fire trap that will burn the first enemy to approach for 690 Fire damage over 15 seconds. Trap will exist for 60 seconds. Traps can only be placed when out of combat. Only one trap can be active at a time.
hunter Lvl 65 Skills

Name
Rank
Skill Class
Mana
Casting Time
Recast Time
Range
Target
Immolation Trap
6
Survival
305
0
30
0
Self Only
Place a fire trap that will burn the first enemy to approach for [(RAP)*0.1+985] Fire damage over 15 seconds. Trap will exist for 60 seconds. Only one trap can be active at a time.






