Guide of the week
This weeks guide, has just been updated for the 2.4 "Fury of the Sunwell" Patch, it has locations and methods for all levels.There are simple easy to follow steps and methods in this guide reguardless of your level or class. View the guide
hunter Lvl 1 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Raptor Strike |
1 |
Survival |
15 |
0 |
6 |
5 Yards |
Hostile |
| A strong attack that increases melee damage by 5. |
| |
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| track Beasts |
Survival |
0 |
0 |
0 |
0 |
Self Only |
| Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time. |
| |
hunter Lvl 4 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Aspect of the Monkey |
1 |
Beast Mastery |
20 |
0 |
0 |
0 |
Self Only |
| The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Serpent Sting |
1 |
Marksmanship |
15 |
0 |
0 |
8-35 |
Hostile |
| Stings the target, causing 20 Nature damage over 15 seconds. Only one Sting per Hunter can be active on any one target. |
| |
hunter Lvl 6 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Arcane Shot |
1 |
Marksmanship |
0 |
0 |
6 |
8-35 |
Hostile |
| An instant shot that causes 13 Arcane damage. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Hunter's Mark |
1 |
Marksmanship |
15 |
0 |
0 |
100 |
Hostile |
| Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 20. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 minutes. |
| |
hunter Lvl 8 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Concussive Shot |
2 |
marksmanship |
0 |
0 |
0 |
8-35 Yar |
Hostile |
| Dazes the target, slowing movement speed to 50% of normal for 4 seconds. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Raptor Strike |
2 |
Survival |
25 |
0 |
6 |
5 Yards |
Hostile |
| A strong attack that increases melee damage by 11. |
| |
hunter Lvl 10 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Aspect of the Hawk |
1 |
Beast Mastery |
20 |
0 |
0 |
0 |
Self Only |
| The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Serpent Sting |
2 |
Marksmanship |
30 |
0 |
0 |
8-35 |
Hostile |
| Stings the target, causing 40 Nature damage over 15 seconds. Only one Sting per Hunter can be active on any one target. |
| |
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Track Humanoids |
Survival |
0 |
0 |
0 |
0 |
Self Only |
| Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time. |
| |
hunter Lvl 12 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Arcane Shot |
2 |
Marksmanship |
35 |
0 |
6 |
8-35 |
Hostile |
| An instant shot that causes 21 Arcane damage. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Distracting Shot |
1 |
Marksmenship |
20 |
0 |
0 |
8-35 |
Hostile |
| Distract the target, causing threat. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Mend Pet |
1 |
Beast Master |
50 |
0 |
0 |
20 |
Pet |
| Heals your pet 20 health every second while you focus. Lasts 5 seconds. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Wing Clip |
1 |
Survival |
40 |
0 |
0 |
5 |
Hostile |
| Inflicts 5 damage and reduces the enemy target's movement speed to 50% of normal for 10 seconds. |
| |
hunter Lvl 14 Skills
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Eagle Eye |
Beast Mastery |
25 |
0 |
0 |
unlimite |
Self only |
| Zooms in the hunter's vision. Only usable outdoors. |
| |
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Eyes of the Beast |
Beast Mastery |
20 |
3 |
0 |
Unlimited |
Pet Only |
| Take direct control of your pet and see through its eyes for 60 seconds. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Scare Beast |
1 |
Beast Mastery |
35 |
1.5 |
30 |
10 |
Hostile |
| Scares a beast, causing it to run in fear for up to 10 seconds. Damage caused may interrupt the effect. Only one beast can be feared at a time. |
| |
hunter Lvl 16 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Immolation Trap |
1 |
Survival |
50 |
0 |
15 |
0 |
Self Only |
| Place a fire trap that will burn the first enemy to approach for 105 Fire damage over 15 seconds. Trap will exist for 60 seconds. Traps can only be placed when out of combat. Only one trap can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Mongoose Bite |
1 |
Survival |
30 |
0 |
5 |
5 yards |
Hostile |
| Counterattack the enemy for 25 damage. Can only be performed after you dodge. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Raptor Strike |
3 |
Survival |
25 |
0 |
6 |
5 Yards |
Hostile |
| A strong attack that increases melee damage by 21. |
| |
hunter Lvl 18 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Aspect Of the Hawk |
2 |
Beast Mastery |
35 |
0 |
0 |
0 |
Self Only |
| The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Multi-Shot |
1 |
Marksmanship |
100 |
0 |
10 |
8-35 Yards |
Hostile |
| Fires several missiles, hitting 3 targets. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Serpent Sting |
3 |
Marksmenship |
50 |
Instant |
0 |
8-35 Yards |
Hostile |
| Stings the target, causing 80 Nature damage over 15 seconds. Only one Sting per Hunter can be active on any one target. |
| |
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Track Undead |
Survival |
0 |
0 |
0 |
0 |
Self only |
| Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time. |
| |
hunter Lvl 20 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Arcane Shot |
3 |
Marksmenship |
50 |
Instant |
6 |
8-35 Yards |
Hostile |
| An instant shot that causes 33 Arcane damage. |
| |
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Aspect of the Cheetah |
Beast Mastery |
40 |
0 |
0 |
0 |
Self only |
| The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 seconds. Only one Aspect can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Disengage |
1 |
Survival |
50 |
0 |
5 |
5 Yards |
Hostile |
| Attempts to disengage from the target, reducing threat. Character exits combat mode. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Distracting Shot |
2 |
Marksmenship |
30 |
Instant |
8 |
8-35 Yards |
Hostile |
| Distract the target, causing threat. More effective than Distracting Shot -Rank 1 |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Freezing Trap |
1 |
Survival |
50 |
0 |
15 |
0 |
Self Only |
| Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 10 seconds. Any damage caused will break the ice. Trap will exist for 60 seconds. Traps can only be placed when out of combat. Only one trap can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Mend Pet |
2 |
Beast Mastery |
90 |
0 |
0 |
20 yards |
Pet Only |
| Heals your pet 38 health every second while you focus. Lasts 5 seconds. |
| |
hunter Lvl 22 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Hunters Mark |
2 |
Marksmanship |
30 |
0 |
0 |
100 yards |
Hostile |
| Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 45. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 minutes. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Scorpid Sting |
1 |
Marksmenship |
70 |
Instant |
0 |
8-35 Yards |
Hostile |
| Stings the target, reducing Strength and Agility by -20 for 20 seconds. Only one Sting per Hunter can be active on any one target. |
| |
hunter Lvl 24 Skills
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Beast Lore |
Beast Mastery |
40 |
0 |
0 |
40 yards |
Hostile |
| Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Raptor |
4 |
Survival |
45 |
0 |
6 |
5 Yards |
Hostile |
| A strong attack that increases melee damage by 34. |
| |
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Track Hidden |
Survival |
0 |
0 |
0 |
0 |
Self Only |
| Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time. |
| |
hunter Lvl 26 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Immolation Trap |
2 |
Survival |
90 |
0 |
15 |
0 |
Self only |
| Place a fire trap that will burn the first enemy to approach for 215 Fire damage over 15 seconds. Trap will exist for 60 seconds. Traps can only be placed when out of combat. Only one trap can be active at a time. |
| |
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Rapid Fire |
Marksmenship |
90 |
0 |
15 |
0 |
Self Only |
| Increases ranged attack speed by 40% for 15 seconds. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Serpent Sting |
4 |
Marksmanship |
80 |
Instant |
0 |
8-35 yards |
Hostile |
| Stings the target, causing 140 Nature damage over 15 seconds. Only one Sting per Hunter can be active on any one target. |
| |
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Track Elementals |
Survival |
0 |
0 |
0 |
0 |
Self Only |
| Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time. |
| |
hunter Lvl 28 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Arcane Shot |
4 |
Marksmanship |
80 |
Instant |
6 |
8-35 yards |
hostile |
| An instant shot that causes 59 Arcane damage. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Aspect of the Hawk |
3 |
Beast Mastery |
50 |
0 |
0 |
0 |
Self Only |
| The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time. |
| |
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Frost Trap |
Survival |
60 |
0 |
15 |
0 |
Self Only |
| Place a frost trap that creates an ice slick around itself when the first enemy approaches it. All enemies within 10 yards will be slowed to 40% of their normal movement speed while in the area of effect. Trap will exist for 60 seconds. Traps can only be placed when out of combat. Only one trap can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Mend Pet |
3 |
Beast Mastery |
155 |
0 |
0 |
0 |
Pet Only |
| Heals your pet 68 health every second while you focus. Lasts 5 seconds. |
| |
hunter Lvl 30 Skills
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Aspect Of the beast |
Beast Mastery |
50 |
0 |
0 |
0 |
Self Only |
| The hunter takes on the aspects of a beast, becoming untrackable. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Distracting Shot |
3 |
Marksmanship |
50 |
Instant |
8 |
8-35 Yards |
Hostile |
| Distract the target, causing threat. More effective than Distracting Shot - Rank 2 |
| |
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Feign Death |
Survival |
80 |
0 |
0 |
0 |
Self Only |
| Feign death which may trick enemies into ignoring you. Lasts up to 6 minutes. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Mongoose Bite |
2 |
Survival |
80 |
0 |
0 |
0 |
Self only |
| Counterattack the enemy for 45 damage. Can only be performed after you dodge. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Multi-Shot |
2 |
Marksmenship |
140 |
0 |
10 |
8-35 Yards |
Hostile |
| Fires several missiles, hitting 3 targets for an additional 40 damage. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Scare beast |
2 |
Beast Mastery |
50 |
1.5 |
0 |
10 yards |
Hostile |
| Scares a beast, causing it to run in fear for up to 15 seconds. Damage caused may interrupt the effect. Only one beast can be feared at a time. |
| |
hunter Lvl 32 Skills
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Flare |
Marksmenship |
50 |
0 |
0 |
30 yards |
N/A |
| Exposes all hidden and invisible enemies within 30 yards of the targeted area for 30 seconds. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Raptor Strike |
5 |
Survival |
55 |
0 |
6 |
5 Yards |
Hostile |
| A strong attack that increases melee damage by 50. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Scorpid Sting |
2 |
Marksmenship |
90 |
Instant |
0 |
8-35 Yards |
Hostile |
| Stings the target, reducing Strength and Agility by -29 for 20 seconds. Only one Sting per Hunter can be active on any one target. |
| |
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Track Demons |
Survival |
0 |
0 |
0 |
0 |
Self Only |
| Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time. |
| |
hunter Lvl 34 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Disengage |
2 |
Survival |
100 |
0 |
5 |
5 yards |
Hostile |
| Attempts to disengage from the target, reducing threat. Cancels combat. More effective than Disengage - Rank 1. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Explosive Trap |
1 |
Survival |
275 |
0 |
15 |
0 |
Self only |
| Place a fire trap that explodes when an enemy approaches, causing 100 to 130 Fire damage and burning all enemies for 150 additional Fire damage over 20 seconds to all within 10 yards. Trap will exist for 60 seconds. Traps can only be placed when out of combat. Only one trap can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Serpent Sting |
5 |
Marksmenship |
115 |
Instant |
0 |
8-35 Yards |
Hostile |
| Stings the target, causing 210 Nature damage over 15 seconds. Only one Sting per Hunter can be active on any one target. |
| |
hunter Lvl 36 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Arcane Shot |
5 |
Marksmenship |
105 |
Instant |
6 |
8-35 Yards |
Hostile |
| An instant shot that causes 83 Arcane damage. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Immolation Trap |
3 |
Survival |
135 |
0 |
135 |
0 |
Self only |
| Place a fire trap that will burn the first enemy to approach for 340 Fire damage over 15 seconds. Trap will exist for 60 seconds. Traps can only be placed when out of combat. Only one trap can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Mend Pet |
4 |
Beast Mastery |
225 |
0 |
0 |
20 Yards |
Pet Only |
| Heals your pet 103 health every second while you focus. Lasts 5 seconds. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Viper Sting |
1 |
Marksmenship |
135 |
Instant |
0 |
8-35 Yards |
Hostile |
| Stings the target, draining 616 mana over 8 seconds. Only one Sting per Hunter can be active on any one target. |
| |
hunter Lvl 38 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Aspect Of The hawk |
4 |
Beast Mastery |
70 |
0 |
0 |
0 |
Self only |
| The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Wing Clip |
2 |
Survival |
60 |
0 |
0 |
5 Yards |
Hostile |
| Inflicts 25 damage and reduces the enemy target's movement speed to 45% of normal for 10 seconds. |
| |
hunter Lvl 40 Skills
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Aspect Of The Pack |
Beast Mastery |
100 |
0 |
0 |
0 |
Self Only |
| The hunter and her group take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 seconds. Only one Aspect can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Distracting Shot |
4 |
Marksmenship |
70 |
Instant |
8 |
8-35 Yards |
Hostile |
| Distract the target, causing threat. More effective than Distracting Shot - Rank 3. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Freezing Trap |
2 |
Survival |
75 |
0 |
15 |
0 |
Self Only |
| Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 15 seconds. Any damage caused will break the ice. Trap will exist for 60 seconds. Traps can only be placed when out of combat. Only one trap can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Hunters Mark |
3 |
Marksmanship |
45 |
0 |
0 |
100 yards |
Hostile |
| Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 75. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 minutes. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Raptor Strike |
6 |
Survival |
70 |
0 |
6 |
5 yards |
Hostile |
| A strong attack that increases melee damage by 80. |
| |
 |
Name |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Track Giants |
Survival |
0 |
0 |
0 |
0 |
Self Only |
| Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Volley |
1 |
Marksmanship |
350 |
0 |
60 |
8-35 Yards |
Hostile |
| Continuously fires a volley of ammo at the target area, causing 40 Arcane damage to enemy targets within 8 yards every second for 6 seconds. |
| |
hunter Lvl 42 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Multi-Shot |
3 |
Marksmenship |
175 |
0 |
10 |
8-35 Yards |
Hostile |
| Fires several missiles, hitting 3 targets for an additional 80 damage. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Scorpid Sting |
3 |
Marksmenship |
125 |
Instant |
0 |
8-35 Yards |
Hostile |
| Stings the target, reducing Strength and Agility by -45 for 20 seconds. Only one Sting per Hunter can be active on any one target. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Serpent Sting |
6 |
Marksmanship |
150 |
Instant |
0 |
8-35 Yards |
Hostile |
| Stings the target, causing 290 Nature damage over 15 seconds. Only one Sting per Hunter can be active on any one target. |
| |
hunter Lvl 44 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Arcane Shot |
6 |
Marksmenship |
135 |
Instant |
6 |
8-35 Yards |
Hostile |
| An instant shot that causes 115 Arcane damage. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Explosive Trap |
2 |
Survival |
395 |
0 |
15 |
0 |
Self Only |
| Place a fire trap that explodes when an enemy approaches, causing 139 to 187 Fire damage and burning all enemies for 240 additional Fire damage over 20 seconds to all within 10 yards. Trap will exist for 60 seconds. Traps can only be placed when out of combat. Only one trap can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Mend Pet |
5 |
Beast Mastery |
300 |
0 |
0 |
20 Yards |
Pet Only |
| Heals your pet 142 health every second while you focus. Lasts 5 seconds. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Mongoose Bite |
3 |
Survival |
50 |
0 |
5 |
5 yards |
Hostile |
| Counterattack the enemy for 75 damage. Can only be performed after you dodge. |
| |
hunter Lvl 46 Skills
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Aspect Of the Wild |
1 |
Beast Mastery |
90 |
0 |
0 |
0 |
Self Only |
| The hunter and her group take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Immolation Trap |
4 |
Survival |
190 |
0 |
15 |
0 |
Self only |
| Place a fire trap that will burn the first enemy to approach for 510 Fire damage over 15 seconds. Trap will exist for 60 seconds. Traps can only be placed when out of combat. Only one trap can be active at a time. |
| |
 |
Name |
Rank |
Skill Class |
Mana |
Casting Time |
Recast Time |
Range |
Target |
| Scare beast |
3 |
Beast Mastery |
75 |
1.5 |
30 |